

Three of the commanders in co-op mode are free, while the others are free to play up to level 5. It aims to help players improve their gameplay, by providing in-depth commander and map analysis, as well as providing tips on how to deal with certain tricky situations that may arise in-game. Once you have a Fusion Core (and done the mandatory Fusion Core Dance) in Legacy of the Void, Terran can purchase a speed upgrade for the Banshee.This site serves as a repository of all the information gathered by the Starcraft II co-op community. Terran air units are getting some love too, starting with the Banshee. Though not explicitly stated, it's also presumably possible to use SCVs to repair a Thor and maintain the capability to move and attack. The only drawback is while they're repairing they cannot move or attack.

Without the use of SCVs, Thors can now self-repair at any time. Tragically it's not a magic space hammer, but it may well be better.

The big guy isn't going to be left out of Legacy of the Void. Vastly improving the manoeuvrability of one of Terran's clunkiest units. This not only means Terran can do pre-sieged drops, but can also lift and re-drop sieged Tanks if they get surrounded on the battlefield. Technically making it possible to never unsiege at any point in the game - using lightning fast micro. In Legacy of the Void Terran now have the ability to lift and drop Siege Tanks while they remain in Siege Mode. Think the Siege Tank is deadly in Heart of the Swarm? Well you haven't seen anything yet. The only ways to stop them is to trap them, flank them, or catch them off-guard. The Cyclone has the movement speed of a Stalker (2.953), but has the obvious advantage of being able to shoot and move simultaneously – unlike a Stalker. Even air units can't escape the wrath of the Cyclone, as it can attack both ground and air. The Cyclone is a ranged unit who's job it is to focus on a single target, and keep dealing damage – even when on the move. Though it struggles taking on larger ground units, it looks to be a terrific complementary unit to Terran foot soldiers.

It's got a ton of health, light armour, and small splash damage on its side. The downside though is Herc doesn't know how to look up, and thus can only attack ground units. This Terran infantry unit comes equipped with a Bionic Commando style grappling hook, able to latch on the far away enemies and pull itself up close and personal. Kicking things off with the new units Herc.
